Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can’t be blocked except by two or more creatures.)
Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can’t be blocked except by two or more creatures.)
Inner Demons Gangsters (SPM-057) - Marvel's Spider-Man | Game 3